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1 – Introduction: 1 – 1 Introduction
Chapter 1 – Introduction
1 – 1 Introduction
Chapter 2
2 – 30 Where to Get the Free and Open Source Software Blender Installation
3 – 31 Saving Incrementally Increasing Undo Steps Navigation Settings
4 – 32 How to Start the Challenges
6 – 34 Enabling Addons
8 – 36 How to Recover Blend Files after Crashes Auto Saving Files
10 – 38 Get Your Free Blender Shortcut Key Guide
11 – 39 How to Navigate the Blender Interface
13 – 41 The Tool Shelf Sidebar Modes Changing Editor Types
15 – 43 Selection Types Quick Favourites Menu Transform Orientations
17 – 45 Pivots Snapping Zoom Range and Object Visibility
19 – 47 Activating Selection Types the 3D Cursor Tool
21 – 49 The Annotate Tool Dimensioning Addon and the Interactive Cube Tool
23 – 51 Extrude Bevel Edge Loop Tool
25 – 53 The Knife Bisect Poly Build Tool
27 – 55 Using the Spin Tool to Form Profiles
29 – 57 How to Create Split Join Editor to Form Custom Workspaces
31 – 59 How to use Collections
33 – 61 The Versatile MultiPurpose 3D Cursor Tool
35 – 63 Snapping using Relative or Absolute and During Rotation
37 – 65 Face Normals and the Face Orientation Overlay
39 – 67 The Coordinates System and Vertices Edges Faces
41 – 69 How to Start Building your Asset Browser and Linking Blend Files
42 – 70 Common Issues
Chapter 3
44 – 72 Switching Modes
46 – 74 Mesh Elements
48 – 76 Edge Loops and Extrusion
50 – 78 Shading Modes
52 – 80 Pivot points Mirroring
54 – 82 Snapping Zoom Level
56 – 84 Non Uniform Transforms
58 – 86 Inset Extrude
60 – 88 Assigning Material
62 – 90 Environment Lighting
64 – 92 Bevel Modifier
66 – 94 Setting up Drivers
68 – 96 The Array Modifiers
70 – 98 Setting key Frames Switching Cameras
72 – 100 Rendering Images Compiling Video
Chapter 4
74 – 102 What is Unit Scale in Blender and Working with Metric or Imperial
76 – 104 Importing DXF Files Converting to Mesh Objects
78 – 106 DXF Origins and Rotation
79 – 107 The Archimesh Addon with Door Creation
80 – 108 Wall Creation using Archimesh
81 – 109 Door Duplication using Archimesh
82 – 110 Wall Duplication using Archimesh
83 – 111 Changing the Parent Origin of Objects
84 – 112 Enabling Scene Statistics in Blender
85 – 113 Window Creation using Archimesh
86 – 114 Extruding From the DXF File to Form the Buildings Walls
87 – 115 Creating Faces using the Face Command
88 – 116 Adding Doors from Archimesh
89 – 117 Adding Windows from Archimesh
90 – 118 Adding Stairs from Archimesh
91 – 119 Object Subtraction using the Boolean Modifier
92 – 120 Creating Floors using the Solidify Modifier
93 – 121 Organising Objects using Collections
94 – 122 Adding a Roof from Archimesh
95 – 123 Adding Balcony Railings using Archimesh
96 – 124 Aligning Objects Along a Given Axis
97 – 125 Extruding to Form External Walls
98 – 126 Forming the Grass Patio Areas using Edge Loops
Chapter 5
99 – 127 Environment Lighting Textures Using the Dynamic Sky Addon HDRIs
100 – 128 Where you can Get Free Texture Maps
101 – 129 UV Mapping Texture Based Material Creation
102 – 130 How to Find Missing Texture Files
103 – 131 Smart UV Project
104 – 132 Adding a Bevel Modifier for Detail
105 – 133 Linking UV Maps
106 – 134 Seams from Islands
107 – 135 Applying Non Uniform Transforms
108 – 136 Creating a Stone particle System
109 – 137 Modelling Texture Grass Blade
110 – 138 Distributing Grass Blades using Geometry Nodes
111 – 139 Creating a tree using the Sapling addon
112 – 140 Creating the Bark and Leaf Material
Chapter 6
113 – 141 Applying Modifiers Combining Objects
114 – 142 Parenting Objects to Empties
115 – 143 Selection by Object Type Linked
116 – 144 Face Orientation Merging Overlapping Vertices
117 – 145 Using the Addon to Add Images as Planes
118 – 146 Setting up the Curve Modifier to Roll Open the House Plans
119 – 147 Setting Up the Boolean Objects to reveal the House
120 – 148 Setting up the Camera with a Follow Path Track to Constraint
121 – 149 Parenting the External Environment Assets to an Empty Control
122 – 150 Setting Key Frames on the Roll Control Object
123 – 151 Setting Up the Camera
124 – 152 Using the Boolean Modifiers to reveal the Walls and Ground Floors
125 – 153 Using the Boolean Modifiers to reveal the First Floors
126 – 154 Using Boolean Modifiers to Reveal the Roof Windows
127 – 155 Adding more Positions to the Camera
128 – 156 Animating the Trees Landing into Position Scaling from Zero
129 – 157 Key framing the Grass Paving and Rocks Moving into Position
130 – 158 Animating Models Landing in the Scene from the Asset Library
131 – 159 Testing Timings using Viewport Render Animation
132 – 160 Rendering with Blenders RealTime engine Eevee
133 – 161 Rendering with Blenders Physically Based Path Tracer Cycles
134 – 162 Rendering the Geometry Nodes Grass Stone Particle System
135 – 163 Combining the Rendered Images Creating the Final MP4 Video
Chapter 7
136 – 2 Where to Get your Free Copy of FreeCAD the Installation Process
137 – 3 FreeCAD Home Screen Interface
138 – 4 Workbenches Toolbars and Macros
139 – 5 How to Navigate in FreeCAD
140 – 6 How to Snap in FreeCAD
141 – 7 The Working Plane in FreeCAD
142 – 8 The Draft Move Rotate Scale Mirror Offset Trimex Clone and Array Tools
143 – 9 The Edit Join Split Upgrade Downgrade Wire to BSpline Tools
144 – 10 Line Polyline Fillet Arc Tools Circle Ellipse Rectangle Polygon
145 – 11 BSpline Bezier Point Facebinder ShapeString Hatch
146 – 12 Style Settings Construction Mode Layers
Chapter 8
147 – 13 Unit Scale Grid Snapping Style Sheet
148 – 14 Drawing Lines using Coordinates and Changing Object Properties
149 – 15 Line Placement Properties Draft Trimex Move Copy Tools
150 – 16 The Wire Tool Construction Mode and Hiding the Construction Folder
151 – 17 The Offset Tool and Drafting Lines
152 – 18 Midpoint Snapping Rotating Objects
153 – 19 Changing the Length properties of an object the Draft wire Tool
154 – 20 Using the Arc Tool Rotating Objects
155 – 21 Using the Mirror Tool
156 – 22 Line Thickness and Draw Style Settings
157 – 23 Arraying Objects
158 – 24 The ODA File Convertor and Linking within the CAD Application
159 – 25 Importing DXF Files Creating Groups
160 – 26 Adding Dimensions Configuring Dimension Settings
161 – 27 How to Add Text Annotations to the Drawing
162 – 28 Creating Drawing Sheet Layouts using Page Templates Exporting in PDF
163 – 29 Exporting the DXF File
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